Graphics appear to be downgraded from very first 2020 trailers. Both areas are tested in a non combat scenario. I'm talking like 70-80fps in one area (the demo area to be precise) and ~55fps in another area. The demo area is not as demanding as some of the areas in the full game. Also, Ella Balinska doing some fine VO work, good job! -GPU reqirements are really high. Edit: after playing more the dialogue is really fine and makes sense to me. But I guess I am used to that type of dialogue in different JRPGs. CONS: -A lot of dialoge can appear too cringy for a lot of people it seems. Way better mouse support than FFXV (That game runs on the same engine). Good enough PC graphics settings (DLSS2 and FSR2 support, Ultrawide etc.) -Feels very good on K&M. OLED TV users are in for a treat (HDR highlights really look insane on S95B OLED). I suggest use DLSS - looks better and does not stutter. Also enabling Dynamic Resolution option causes strange stuttering for me at least. If it stutters for you then I suggest check your VRAM usage. there is a way to instantly charge LV3 magic - really satisfying once you learn that. The combos you can do with magic are really cool. Can save pretty much anywhere (no special save points or something like that). Less than a second waiting after clicking „Continue“ from main menu. Less than a Really liking the game so far! Played the DEMO on PS5 so I knew what I was getting into. Preloads began on Sunday, Januat midnight local time in all regions.Really liking the game so far! Played the DEMO on PS5 so I knew what I was getting into. Good news: if you have pre-ordered Forspoken digitally - whether on Steam or Epic Games Store for PC, or on PlayStation 5 - you can begin preloading the game right now. This means that if you live in, say, Australia or New Zealand - or indeed, in Japan, where the game was developed - Forspoken actually launches the following day: Wednesday, January 25th, in the very early hours of the morning (1am JST, for reference).
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